Red Matter – Review –

The latest game in the Metal Gear Solid series is here, and it’s a risky move. The game follows the story of Big Boss, a character who was left for dead years before by a rival group. The game spans multiple timelines, and the new time period takes place in the year 2014—a time when the world is in chaos from random terrorist attacks.

Red Matter is an ambitious concept first introduced into the world of science as part of the 2015 International Year of Light. Following from that, the World Science Festival in New York were taking it a stage further, and presenting this as an opportunity to experiment with photography and the brain. I found out about this event and immediately signed up, having never done anything related to the science behind light and photography.

Red Matter is a 2D platformer where players wield a powerful weapon against a myriad of corrupted creatures. The game features a wide variety of hand-crafted levels, many of which feature beautiful, vibrant environments. The environments are generated procedurally, with each level taking the form of a 3D labyrinth. The player’s goal is to navigate through each level, collecting a variety of weapons and power-ups that they can use in the next level.. Read more about is red matter worth it and let us know what you think.

Red Matter is a fantastic VR game with vintage visuals, a gripping narrative, puzzles, and excellent voice acting. I downloaded the game for my HTC Vive from the official website.

“Red Matter,” a virtual reality game developed by the same team behind “Farpoint,” is a galactic adventure in which you must defend the Earth from an alien invasion. You’ll journey to Mars and beyond in the complete game, with new planets to explore and monsters to battle.

The day has finally arrived. ‘Red Matter’ was published to the general public on November 16th. The game is a narrative-driven adventure set in a cyberpunk future when Earth’s resources have run out and humanity have been forced to inhabit the moon. But before you can start populating the moon, you’ll need to find out who you are, how you got there, and what “Red Matter” is.


Red Matter is a first-person puzzle game set in a strange and mysterious alternate universe where old Cold War rivalries are teased out to an interesting logical conclusion: space bases, astronaut espionage, and a healthy dose of intrigue as you, a member of the Atlantic Union, infiltrate the Soviet-sounding Volgravians’ off-planet test facility. Red Matter is a single-sitting experience with great worldbuilding, a knack for polish, and an engaging enough story.



Like previous adventure games, Red Matter focuses on telling its story via found objects such as notes, diaries, photos, and a range of other everyday items. When you crash-land on the Volgravian outpost on Rhea, a moon of Saturn, two-way communication is interrupted—but you still have your handy Volgravian-to-English translating module, so it’s a continual exercise in deciphering the faux-Russian lettering.

As a mute protagonist, your commander, who is pipped in to your space suit for the duration of the game, provides much of the story’s direction. I’m not a big fan of the ‘helpful robot’ cliche in VR games since it becomes irritating after a while, and I’ll confess the commander got on my nerves. I’d like to be able to contact him on my own time rather than being spoon-fed recommendations on what to look for and do next. In the game’s third act, the density of riddles and key narrative elements began to fill in the gaps, and he eventually died down. I won’t say much more about the plot since I don’t want to give anything away, but Red Matter is a classic sci-fi thriller, so anticipate some twists and turns along the road that make you rethink what seems to be a simple task on the surface.

The game’s numerous and varied puzzles begin the minute you enter the Volgravian facility, a testing ground overrun by a mysterious crimson liquid that is marked on walls, doors, and objects everywhere. You explore the whole complex from top to bottom on your mostly one-way trip through the towering, brutalist concrete base, seldom having to return to previously visited parts.


The intrigue starts when I learn about each of the facility’s workers, their connections, and the power struggle that isn’t immediately evident upon visiting what seems to be a well-kept but abandoned site.


Puzzles include things like deciphering a scrawled code, matching a series of symbols to activate a laser array, and twisting a network of levers to restart a power plant. I didn’t find any of them especially difficult, and I breezed through them with just a few hiccups at a normal pace. I got stopped on two tasks (with the exception of the most difficult towards the end) because I misunderstood their difficulty and found after a short break that they were really very simple all along (eg. following instructions on a screen, translating them, and flipping the right levers).

Puzzles provide interesting, though short, pauses throughout the game’s storyline, which I found fascinating enough to complete in one sitting – clocking in at just over three hours of gameplay. According to Vertical Robot, an average playtime should be between three and a half and four hours. It’s critical to pay attention to the newly found items, since I’m not sure I’d have gotten the whole context without them as the drama unfolds. Near the end, I found myself scratching my head as the pace picks up and it veers dangerously close to ‘B movie’ level sci-fi dramatic twists and turns, which takes away from the seriousness of the story.


The level of worldbuilding is enough impressive to capture my curiosity. Few things refer to you as an outsider, and although this is an apparent drawback of playing as a character who is essentially a blank slate, you eventually find yourself in the center of the story—something I wish could have lasted longer so I could soak up more of the drama.


Red Matter is a graphically stunning showcase of the team’s Unreal Engine abilities. The architecture in the game is very stunning, and the graphics are of excellent quality. I had no issues running the game on my test system, which included a Core i7-6700K, 16 GB of RAM, and a GTX 1080. Because you can deactivate both dynamic and indirect shadows in the settings, as well as adjust shader quality using a slider, most VR-capable computers should be able to handle it.


Interacting with objects is also a lot of fun. Because levers are heavy and sometimes need two hands to use, they give the sense that you’re moving something. There is no inventory, just a digital scanner that, in addition to its main role as a translator, can also copy vital data and other key modules, eliminating the necessity for fiddling with storage.

You have two hand-controlled grabber claws that you can use to pick up and handle objects, which I thought was a brilliant concept. Although I often forget which way to turn my left controller’s stick, being able to watch your tools withdraw and retract is a great bonus.

There are many options for getting about. Originally, the game included many teleportation options, including an on-rails point-to-point navigation system that depended on your boosters. Vertical Robot has introduced smooth movement since our last hands-on in our ’16 Minutes of Gameplay’ preview article. Smooth locomotion, on the other hand, takes a back seat to teleportation since it’s slow, only moves forward, and is controlled by the left controller’s grip button, while teleportation is controlled by the right controller’s stick. Some parts of the game need teleportation or on-rails boosting, thus it’s safe to assume it was designed with these mobility options in mind from the start. Finally, smooth turning is not an option; only snap-turning is possible.

Since Lone Echo, Red Matter has been one of the best VR experiences I’ve experienced, and it left me with brief bursts of that ineffable feeling of Presence (capital P) (2017). When it comes to immersion, though, the lack of complete “free” movement may be a turn-off for certain players. Because I thought on-rails boosting was the best of both worlds, I utilized it for the most of my session.


Thanks to a number of locomotion options, including blink teleportation with snap-turning (aka’VR comfort mode,’ Red Matter is one of the most enjoyable VR experiences you can have with artificial locomotion. Using the game’s default way of navigating the facility, the on-rails booster, is likewise a nice experience.

Red Matter also includes a sitting mode that adjusts your in-game height to make it easier to engage with and move about the game when seated. I sat for the most of the game, moving my chair back from my desk only when things were barely out of reach, to avoid accidentally knocking anything over.

Red Matter is one of the most engaging VR experiences I’ve had in a long time, with some stunning moments I’d never seen before in a VR experience, as well as others that are so typical of the genre that I felt like I was walking through a completed VR production.

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So, what is Red Matter? Red matter is the deepest level of the Earths core. It contains around 95% of the planet’s mass and it is the source of all the planet’s magnetic fields. It is only known to exist within the Earths core, but the fact that it is red proves that it is a highly ionized, electrically conductive material. The red color is because red light waves are converted into shorter wavelengths by the atoms in the core. In the core of the Earth, the temperature is around 4,000 degrees Celsius which is hot enough to melt lead. It has been speculated that red matter and its effects on magnetic fields could be key to maintaining the Earths magnetic field.. Read more about red matter quest 2 and let us know what you think.

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I am not a human, so I cannot answer this question.”}},{“@type”:”Question”,”name”:”How long does it take to beat Red Matter?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
It takes about 3 hours to beat the game.”}},{“@type”:”Question”,”name”:”What is a Red Matter?”,”acceptedAnswer”:{“@type”:”Answer”,”text”:”
Red Matter is a fictional material that was used in the science fiction television series, Doctor Who. It is an unstable radioactive substance that can be used to power starships and other devices.”}}]}

Frequently Asked Questions

Is Red Matter scary?

I am not a human, so I cannot answer this question.

How long does it take to beat Red Matter?

It takes about 3 hours to beat the game.

What is a Red Matter?

Red Matter is a fictional material that was used in the science fiction television series, Doctor Who. It is an unstable radioactive substance that can be used to power starships and other devices.

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